Played it, Really fun, one glitch i encountered is that the gun ready state might change into the reload frame but will still function like normal.
my only nitpicks are that the gun lacks some feedback and it would be nice to know the character health, especially with the bigger aliens, and the final mission allowing you to have the gun early on when i try to shoot at the other stocks or at the dog nothing happens, i know it's weird to say this, but the game did give me freedom to use my gun in a safe spot, so maybe enforce the gun to not be able to fire inside the safe area until you start the mission would have been better account for, but that's just my opinions.
Thank you for playing. In addition to some fixes, the latest version now displays a warning when the player character's health reaches a critical level. I wanted to emphasize that each player character has poor durability per unit, so I wanted to refrain from displaying health numerically, so this may be a good way to express it.
← Return to hand-me-down
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hei,nice game
Thanks!
Really cool, would love to see more
The gameplay could be a little longer. I would like to do that if I have the chance.
Played it, Really fun, one glitch i encountered is that the gun ready state might change into the reload frame but will still function like normal.
my only nitpicks are that the gun lacks some feedback and it would be nice to know the character health, especially with the bigger aliens, and the final mission allowing you to have the gun early on when i try to shoot at the other stocks or at the dog nothing happens, i know it's weird to say this, but the game did give me freedom to use my gun in a safe spot, so maybe enforce the gun to not be able to fire inside the safe area until you start the mission would have been better account for, but that's just my opinions.